High Point Rangers

November is #NaGaDeMon, National Game Design Month. This year, 2024, I've decided to make High Point Rangers the project I attempt for the month. Prior to November this was just a loose collection of ideas. See what I make of it below!

High Point Rangers is a Space Opera RPG. I won't go into the influences and intent too much now. It's in my head. I'll start by laying down some game and go from there. I would like the game to support a wide variety of Space Opera goodness but I think it is also useful to provide a "default campaign" to give some structure for folks new to gaming and to give them something to grab on to to start. That default idea is for the player characters to be members of the High Point Rangers. What are the High Point Rangers? Well, the basic idea is that there are tons of frontier worlds all working to make the best of things. The colonists and inhabitants of these worlds are largely normal folks. The core worlds support the frontier worlds through the service of the High Point Rangers. A particular world may only have 1 High Point Ranger assigned to it, or a handful. Generally, there is a small "High Point" installation in orbit from which the Ranger(s) are based, though they may have a surface office as well (perhaps with the High Point installation largely in stasis until needed). The High Point Rangers are general troubleshooters for any space mischief or trouble that may come up, acting more or less as a sheriff when it comes to space business. Larger worlds generally have their own law-enforcement, and where they do the High Point Rangers really just act to aid the frontier world with the trouble of the week.

Rules in Bullet-point Form

Let's do it.